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Genesys, Anyone?

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Lex:
One of my big complaints with the dice system in Star Wars is it is so SLOOOOOOOOWWWW. Also the "relentless granularity" lol. (A listener came up with that term, still love it!) Have they done anything to mitigate that?

c__beck:
Practice? From my one game, things were slow in the beginning while the players were getting used to the dice. But after a few rolls, they were flying through them!

I think the digital dice roller helps, too, since it automatically cancels out the symbols so you just see the result.

DarkDavey:
Unfortunately I just can't get behind their clunky dice mechanics. I have tried it many ties and wanted to love it, but it's just not for me. Which is a shame, as it's the "official" Star Wars rpg right now.

Guess I'll he over here in my corner with my Star Wars Saga Books remembering the days of old.

c__beck:
While you're doing that, I'll be in bed, cuddling my D6 WEG Star Wars books, remembering the really old days :p

I'm sorry you weren't able to get past the dice mechanics, but to each their own!

DarkDavey:
I give you a ton of credit. Most FFG Star Wars lovers instantly try to sell me on the system as soon as I voice my dislike. In some pretty aggressive ways. It is partly why I haven't gone back after my first few attempts at plating the game.  I am glad they love it but you won't hear me brow beating anyone to play the systems and games I love.

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