Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Game Master Discussion / Please give me your ideas for a Guide to GMing by yours truly
« Last post by Lex on April 05, 2018, 12:49:09 pm »
Iíve had quite a few listeners encourage me to do a Kickstarter. Iíve also had quite a few listeners suggest that I put out tools to help GMs, especially new GMs, learn to GM and improve their class. I know that there are a number of resources out there for GMs, and Iíve perused many of them myself. However, looking at the topics Iíve covered on the show, and the topics I still want to cover, I think that I could produce a resource that would be something new in that it will be more detailed, more complete, and go into topics other resources donít.

Iím considering writing a book on how to GM. It will start at square oneóhow to get started as a brand new GM whoís never run a game before. It will cover beginning, intermediate and advanced topics. I think Iíd like to make it as game system-neutral as possible, however maybe you all would prefer a book focused on running D&D. The more I think about this idea, the more excited I get about it. I think we may really have something here.

Iím thinking this is something I would Kickstart. It would be a book available in both digital and physical forms.

Iím putting this forward to you, the community and fans of Game Masterís Journey, because youíre the perfect representation of the types of people most likely to be interested in a book like this.

I would really appreciate it if you would respond with your answers to the following questions and any thoughts or ideas you have. I think I could put together a pretty impressive resource for GMs, but with your help, I think we can do something truly outstanding.

1. Would you be interested in a book like this?

2. Would you prefer the book be game system-neutral, or would you prefer that it focus in on running D&D specifically? One idea I had was producing a game-neutral book, and then putting out a supplement for it specific to D&D. What do you think of that idea? I honestly wonít know which will work until I get further into the outlining process, but Iíd love to hear your opinions and what would work best for you.

3. What topics would you like to see covered in a book like this? What questions would you like answered? Please give me as many topics and questions as you have. My plan is to compile all your ideas to help me make the outline for what the book will cover. The more ideas you give me, the more comprehensive and complete this book can be. 

Finally, if you have any ideas for a good title, I'm all ears!

Thank you for your time! I really look forward to reading your responses. If you have a more extensive response, feel free to email me at gamemastersjourney@gmail.com, but it would be great if you posted the bullet points here so the community can see your good ideas. 😊
12
Worldbuilding Discussion / Faroth/Sing'jar World
« Last post by jed_reynolds on March 31, 2018, 03:33:22 pm »
So the campaign I just ended was in a homebrew 5e world that's an average D&D setting--no particular module I've read matches quite the setting I've made.
https://blog.bitratchet.com/faroth-game-night/

The island of Faroth is a hidden forge community of dwarves and gnomes that sell arms (https://blog.bitratchet.com/2017/12/30/dd-spellcaster-armors-from-gnomes-of-faroth/) to the rest of the mainland. The dwarves are there because they were driven from the east side of the mountains where the lead and copper deposits were by extraplanar attack of drow and a red dragon. The last stone giant of the Sing'jar mountains helped them get established on the island and they were peaceful for a few hundred years until the red dragon and a fire giant came to vanquish him. Now, Sing'jar has just been through another invasion, and there's the scattered and mixed remains of the human, minotar (https://blog.bitratchet.com/2017/02/27/faroth-origins-of-the-south-faroth-sea-elves/) , hobgoblin (https://blog.bitratchet.com/tag/singjar/), and sea elves (not aquatic elves) all re-establishing commerce on the mainland.

The next campaign starts 40 years after the attempted devil invasion and involves exploring forgotten dwarven realms underneath the Sing'jar mountains. Our two game groups will be split into competing exploring companies and probably encounter entirely different foes, above grouns (corruption) and below ground (who knows...)

Faroth map: https://blog.bitratchet.com/2017/02/20/faroth-updated-map/
https://blog.bitratchet.com/2017/02/27/faroth-island-actors/
https://blog.bitratchet.com/2017/02/20/faroth-darthil-island/


13
Worldbuilding Discussion / Re: Oria - a work in progress :)
« Last post by jed_reynolds on March 31, 2018, 03:17:40 pm »
+3 Int bonus on map skills!
14
D&D Discussion / Re: My Current Relics
« Last post by Lex on March 29, 2018, 01:34:09 pm »
Very cool! I love the illustrations you found too.
15
D&D Discussion / My Current Relics
« Last post by Schitzoflink on March 29, 2018, 05:32:33 am »
Hello all! I was already making Relics before Lex's product came out but it did help me visualise how I wanted to lay them out and think about them. My main goals when designing these were to encourage use of class abilities and more diverse play as well as improving survivability. I roll in the open and don't really plan for super balanced encounters. On top of that this is a high magic pulpy action campaign so some of these are or will be OP

Every player has this https://drive.google.com/open?id=1zOCT9ZCVuaakVhxWoEAXS00MzTQGjOT4dNzEROD4TOQ
Druid https://docs.google.com/document/d/1F8-6HeLQU0AG59zVYLYaUv8-IfsFeE-wTLC8W-w41vk/edit?usp=sharing
Warlock https://docs.google.com/document/d/18CbObGb0U7RDKD6wNLMqUkIYZiYE1-NfnhVckcheWZU/edit?usp=sharing
Ranger https://drive.google.com/open?id=11JGpkThlBT5lOkCkVa_dxGK6YcE4bIZYbc3TQPUsENg
Fighter https://drive.google.com/open?id=1-UWdlZOAdxeSeofaqJF2pCgZqPsyGhKZpRSr4hGDJy0

Let me know what you think :)
16
Worldbuilding Discussion / Re: Chicken Riding Murder Hobos III+2
« Last post by GothPegasus on March 27, 2018, 09:05:53 pm »
Your newspaper was great!  The Apple-Pen-Pineapple Cafe really caught me off guard. LOL
I am very interested to see more stuff on your game.
17
Worldbuilding Discussion / Re: Great Worlds
« Last post by GothPegasus on March 27, 2018, 07:57:37 pm »
Yup, that's how I have always started my games; small town, make up the rest as we go.
For my upcoming game I am waiting to create the pantheon until after my players come up with their characters.  Except for the god of Death, I know what she is going to be like.  :-)
18
Worldbuilding Discussion / Re: My Homebrew world of Eylus
« Last post by GothPegasus on March 27, 2018, 07:51:19 pm »
Nicely done!  I like the Draconum prophets, gloriously beautiful and frightening.  I hadn't planned on having any kind of prophets in my game but I think now I will.
19
Worldbuilding Discussion / Re: Relic: Portable Threshold (orig D&D 3.0/3.5)
« Last post by GothPegasus on March 27, 2018, 07:41:23 pm »
 I really like this Portable Threshold! I may very well casually steal it for my game.  ;)
20
Worldbuilding Discussion / Re: Oria - a work in progress :)
« Last post by GothPegasus on March 27, 2018, 07:24:47 pm »
I have to agree with Chris B. Those maps are awesome! I especially like your map of Oria.
I am pleased to see your pantheon construction as I will be needing to do that soon for my world.  I may steal some of your ideas.  :)
Pages: 1 [2] 3 4 ... 10