Recent Posts

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Non-RPG Nerd Culture Discussion / Re: Habitable Planets in Binary Systems
« Last post by Lex on May 05, 2018, 06:30:42 pm »
Yeah, interesting video, although I can't imagine solar masses coming up in an RPG. :) Both of  Primordia's suns are much larger than our sun.
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GMJ Episode Discussion / Re: Spring Newsletter
« Last post by Lex on May 05, 2018, 06:27:37 pm »
My site uses Stripe, which has excellent security. You can use most major credit/debit cards.
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GMJ Episode Discussion / Re: Spring Newsletter
« Last post by Chris B on May 05, 2018, 06:34:44 am »
Hey Lex!  Didn't know where to ask this question so I thought I'd just land it here.

I'd like to get your "Relics" supplement but I usually do all my online purchases through PayPal.  I didn't see that option in the payment screen.  Did I miss something or are you not processing PayPal for a reason?

Thanks,

-Chris
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Non-RPG Nerd Culture Discussion / Re: Habitable Planets in Binary Systems
« Last post by DragonHellfire on May 05, 2018, 02:01:29 am »
Cool videos. Good find.
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The games are set after the books.  I highly recommend the books and all 3 games.  I am also looking forward to the show because i think its based on the books.

CD Projeck REDs next game, CyberPunk 2077, looks promising too and is based on the RPG CyberPunk 2020!
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Great ideas! Thank you! :)
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D&D Discussion / D&D Encounter Helping Websites
« Last post by jrnewton on April 16, 2018, 01:42:54 pm »
I came across these two websites this last weekend as I was planning for my game, and I thought I would share them with you:

Kobold Fight Club: The first rule of KFC is "Yip yip!" - http://kobold.club/ - This is an online implementation of the DMG encounter builder. I found this SUPER helpful, because it does all the math for you. Add in your characters, and either randomly generate an encounter, or build one, being able to zero in on an encounter toughness with a mix of monsters. This made my encounter building for my upcoming game way easier as I compared options, etc. It also has options to save encounters and parties, and even run them, but they also pointed me to....

Improved Initiative Combat Tracker for 5E - http://improved-initiative.com/ - This site is a great tool for tracking combat, reminding me of my old "Turnwatcher" app for 3.0 or "Combat Manager" app for Pathfinder. It has the ability to input your own monsters, or expand existing ones, and then download and save all your edits. Be aware, however, that if you input items or save encounters or parties and then log into the app using a patreon account, your saved data will "disappear." You can get it back and merge it by simply logging out downloading, and then logging in and uploading. Just either use it always without a login or always logged in. The author it actively developing and seems to have great ideas on how to improve the site.

Hope this is helpful to everyone.

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Worldbuilding Discussion / Re: Faroth/Sing'jar World
« Last post by jed_reynolds on April 09, 2018, 12:02:59 pm »
More backstory about the mountains where my next season's campaign will take place:
https://blog.bitratchet.com/2018/04/08/dd-singjar-mountains-and-their-mysteries/

Distorted dwarves, purple worms, and the remains of hill giants. Should I throw in some myconids?
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1.  I don't think it is possible to have too many how to DM/GM resources!  I feel like there is always something to learn.  There are a lot of handy ideas in your 200+ episodes and if you could condense them into a searchable resource then that would be pretty valuable.

2.  System neutral sounds ok to me.  I haven't GMed anything but D&D but they all have a lot in common.  The actually mechanics of how many dice you roll etc is an unnecessary discussion point. Can always make a D&D supplement for your GMing supplement  ;)

3. I am personally most interested in topics around running the game (at the moment) like:
      - Improvisation
      - Preparation
      - Player engagement
      - Adapting to player choices

4. The Game Master's Journey to Success
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Game Master Discussion / Please give me your ideas for a Guide to GMing by yours truly
« Last post by Lex on April 05, 2018, 12:49:09 pm »
Iíve had quite a few listeners encourage me to do a Kickstarter. Iíve also had quite a few listeners suggest that I put out tools to help GMs, especially new GMs, learn to GM and improve their class. I know that there are a number of resources out there for GMs, and Iíve perused many of them myself. However, looking at the topics Iíve covered on the show, and the topics I still want to cover, I think that I could produce a resource that would be something new in that it will be more detailed, more complete, and go into topics other resources donít.

Iím considering writing a book on how to GM. It will start at square oneóhow to get started as a brand new GM whoís never run a game before. It will cover beginning, intermediate and advanced topics. I think Iíd like to make it as game system-neutral as possible, however maybe you all would prefer a book focused on running D&D. The more I think about this idea, the more excited I get about it. I think we may really have something here.

Iím thinking this is something I would Kickstart. It would be a book available in both digital and physical forms.

Iím putting this forward to you, the community and fans of Game Masterís Journey, because youíre the perfect representation of the types of people most likely to be interested in a book like this.

I would really appreciate it if you would respond with your answers to the following questions and any thoughts or ideas you have. I think I could put together a pretty impressive resource for GMs, but with your help, I think we can do something truly outstanding.

1. Would you be interested in a book like this?

2. Would you prefer the book be game system-neutral, or would you prefer that it focus in on running D&D specifically? One idea I had was producing a game-neutral book, and then putting out a supplement for it specific to D&D. What do you think of that idea? I honestly wonít know which will work until I get further into the outlining process, but Iíd love to hear your opinions and what would work best for you.

3. What topics would you like to see covered in a book like this? What questions would you like answered? Please give me as many topics and questions as you have. My plan is to compile all your ideas to help me make the outline for what the book will cover. The more ideas you give me, the more comprehensive and complete this book can be. 

Finally, if you have any ideas for a good title, I'm all ears!

Thank you for your time! I really look forward to reading your responses. If you have a more extensive response, feel free to email me at gamemastersjourney@gmail.com, but it would be great if you posted the bullet points here so the community can see your good ideas. 😊
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